Community Screenshots
- Home
- ›
- Characters
- ›
- Abdominal Trauma
- ›
- Statistics / Information
- ›
- Sets
- ›
- Arenas
- ›
- Vateshran Hollows
Abdominal Trauma
- Magicka: 22379
- Health: 21101
- Stamina: 16114
On this page you can view the Item Sets of the selected category for Abdominal Trauma.
Back to the overview Sets
Arenas - Vateshran Hollows
52 / 100 (52%)
-
Executioner's Blade
0 / 4 (0%)-
Vateshran's Axe
Axe - One-Handed
- (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1776 Stamina if the target was below 50% Health.
-
Vateshran's Mace
Mace - One-Handed
- (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1776 Stamina if the target was below 50% Health.
-
Vateshran's Sword
Sword - One-Handed
- (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1776 Stamina if the target was below 50% Health.
-
Vateshran's Dagger
Dagger - One-Handed
- (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1776 Stamina if the target was below 50% Health.
-
-
Explosive Rebuke
10 / 22 (45%)-
Helm of Explosive Rebuke
Head - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Amulet of Explosive Rebuke
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Cuirass of Explosive Rebuke
Chest - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Pauldrons of Explosive Rebuke
Shoulders - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Axe of Explosive Rebuke
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Mace of Explosive Rebuke
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Sword of Explosive Rebuke
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Dagger of Explosive Rebuke
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Battle Axe of Explosive Rebuke
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Maul of Explosive Rebuke
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Greatsword of Explosive Rebuke
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Bow of Explosive Rebuke
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Inferno Staff of Explosive Rebuke
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Ice Staff of Explosive Rebuke
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Lightning Staff of Explosive Rebuke
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Restoration Staff of Explosive Rebuke
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Shield of Explosive Rebuke
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Girdle of Explosive Rebuke
Waist - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Greaves of Explosive Rebuke
Legs - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Sabatons of Explosive Rebuke
Feet - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Ring of Explosive Rebuke
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
Gauntlets of Explosive Rebuke
Hands - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 8034 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
-
-
Force Overflow
1 / 1 (100%)-
Vateshran's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 165 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.
-
-
Frenzied Momentum
0 / 3 (0%)-
Vateshran's Battle Axe
Axe - Two-Handed
- (2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 28 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 6558 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
-
Vateshran's Maul
Mace - Two-Handed
- (2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 28 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 6558 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
-
Vateshran's Greatsword
Sword - Two-Handed
- (2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 28 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 6558 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
-
-
Hex Siphon
13 / 22 (59%)-
Hex Siphoner's Hat
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Amulet
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Robe
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Epaulets
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Sash
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Breeches
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Shoes
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Ring
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
Hex Siphoner's Gloves
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 83 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 942 Magicka.
-
-
Perfected Executioner's Blade
0 / 4 (0%)-
Vateshran's Perfected Axe
Axe - One-Handed
- (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1776 Stamina if the target was below 50% Health.
-
Vateshran's Perfected Mace
Mace - One-Handed
- (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1776 Stamina if the target was below 50% Health.
-
Vateshran's Perfected Sword
Sword - One-Handed
- (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1776 Stamina if the target was below 50% Health.
-
Vateshran's Perfected Dagger
Dagger - One-Handed
- (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1776 Stamina if the target was below 50% Health.
-
-
Perfected Force Overflow
1 / 1 (100%)-
Vateshran's Perfected Restoration Staff
Healing Staff - Two-Handed
- (2 items) Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 169 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.
-
-
Perfected Frenzied Momentum
0 / 3 (0%)-
Vateshran's Perfected Battle Axe
Axe - Two-Handed
- (2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 29 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 6558 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
-
Vateshran's Perfected Maul
Mace - Two-Handed
- (2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 29 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 6558 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
-
Vateshran's Perfected Greatsword
Sword - Two-Handed
- (2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 29 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 6558 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
-
-
Perfected Point-Blank Snipe
0 / 1 (0%)-
Vateshran's Perfected Bow
Bow - Two-Handed
- (2 items) Increases your damage done with Snipe based on how close you are to your target. Max Damage: 33% at 3 meters. Minimum Damage: 5% at 18.5 meters.
-
-
Perfected Void Bash
2 / 5 (40%)-
Vateshran's Perfected Axe
Axe - One-Handed
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
Vateshran's Perfected Mace
Mace - One-Handed
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
Vateshran's Perfected Sword
Sword - One-Handed
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
Vateshran's Perfected Dagger
Dagger - One-Handed
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
Vateshran's Perfected Shield
Shield - Off Hand
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
-
Perfected Wrath of Elements
3 / 3 (100%)-
Vateshran's Perfected Inferno Staff
Flame Staff - Two-Handed
- (2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 2011 Flame Damage, 2011 Shock Damage, or 2011 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.
-
Vateshran's Perfected Ice Staff
Frost Staff - Two-Handed
- (2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 2011 Flame Damage, 2011 Shock Damage, or 2011 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.
-
Vateshran's Perfected Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 2011 Flame Damage, 2011 Shock Damage, or 2011 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.
-
-
Pestilent Host
16 / 22 (72%)-
Helmet of the Pestilent Host
Head - Medium
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Amulet of the Pestilent Host
Neck
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Jack of the Pestilent Host
Chest - Medium
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Arm Cops of the Pestilent Host
Shoulders - Medium
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Axe of the Pestilent Host
Axe - One-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Mace of the Pestilent Host
Mace - One-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Sword of the Pestilent Host
Sword - One-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Dagger of the Pestilent Host
Dagger - One-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Battle Axe of the Pestilent Host
Axe - Two-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Maul of the Pestilent Host
Mace - Two-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Greatsword of the Pestilent Host
Sword - Two-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Bow of the Pestilent Host
Bow - Two-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Inferno Staff of the Pestilent Host
Flame Staff - Two-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Ice Staff of the Pestilent Host
Frost Staff - Two-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Lightning Staff of the Pestilent Host
Lightning Staff - Two-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Restoration Staff of the Pestilent Host
Healing Staff - Two-Handed
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Shield of the Pestilent Host
Shield - Off Hand
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Belt of the Pestilent Host
Waist - Medium
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Guards of the Pestilent Host
Legs - Medium
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Boots of the Pestilent Host
Feet - Medium
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Ring of the Pestilent Host
Ring
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
Bracers of the Pestilent Host
Hands - Medium
- (2 items) Adds 1401 Offensive Penetration
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 36220 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
-
-
Point-Blank Snipe
0 / 1 (0%)-
Vateshran's Bow
Bow - Two-Handed
- (2 items) Increases your damage done with Snipe based on how close you are to your target. Max Damage: 33% at 3 meters. Minimum Damage: 5% at 18.5 meters.
-
-
Void Bash
3 / 5 (60%)-
Vateshran's Axe
Axe - One-Handed
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
Vateshran's Mace
Mace - One-Handed
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
Vateshran's Sword
Sword - One-Handed
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
Vateshran's Dagger
Dagger - One-Handed
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
Vateshran's Shield
Shield - Off Hand
- (2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
-
-
Wrath of Elements
3 / 3 (100%)-
Vateshran's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 2011 Flame Damage, 2011 Shock Damage, or 2011 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.
-
Vateshran's Ice Staff
Frost Staff - Two-Handed
- (2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 2011 Flame Damage, 2011 Shock Damage, or 2011 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.
-
Vateshran's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 2011 Flame Damage, 2011 Shock Damage, or 2011 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.
-