Community Screenshots
- Home
- ›
- Characters
- ›
- Amante
- ›
- Statistics / Information
- ›
- Sets
- ›
- Dungeons
- ›
- Elden Hollow
Amante
- Magicka: 7958
- Health: 15088
- Stamina: 7958
On this page you can view the Item Sets of the selected category for Amante.
Back to the overview Sets
Dungeons - Elden Hollow
0 / 66 (0%)
-
Barkskin
0 / 22 (0%)-
Barkskin Helmet
Head - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Necklace
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Jack
Chest - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Arm Cops
Shoulders - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Axe
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Mace
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Sword
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Dagger
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Battle Axe
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Maul
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Greatsword
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Bow
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Shield
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Belt
Waist - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Guards
Legs - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Boots
Feet - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Ring
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
Barkskin Bracers
Hands - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
-
-
Chokethorn
0 / 6 (0%)-
Chokethorn Visage
Head - Heavy
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 15463 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Chokethorn Guise
Head - Light
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 15463 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Chokethorn Mask
Head - Medium
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 15463 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Chokethorn Pauldrons
Shoulders - Heavy
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 15463 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Chokethorn Epaulets
Shoulders - Light
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 15463 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Chokethorn Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 15463 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
-
Light Speaker
0 / 10 (0%)-
Light Speaker's Hat
Head - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Necklace
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Robe
Chest - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Epaulets
Shoulders - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Sash
Waist - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Breeches
Legs - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Shoes
Feet - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Ring
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
Light Speaker's Gloves
Hands - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
-
-
Nightflame
0 / 6 (0%)-
Bogdan the Nightflame Visage
Head - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1558 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Bogdan the Nightflame Mask
Head - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1558 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Bogdan the Nightflame Guise
Head - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1558 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Bogdan the Nightflame Pauldron
Shoulders - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1558 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Bogdan the Nightflame Arm Cops
Shoulders - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1558 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Bogdan the Nightflame Epaulets
Shoulders - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1558 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
-
Undaunted Bastion
0 / 22 (0%)-
Helm of the Undaunted Bastion
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Necklace of the Undaunted Bastion
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Cuirass of the Undaunted Bastion
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Pauldron of the Undaunted Bastion
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Axe of the Undaunted Bastion
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Mace of the Undaunted Bastion
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Sword of the Undaunted Bastion
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Dagger of the Undaunted Bastion
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Battle Axe of the Undaunted Bastion
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Maul of the Undaunted Bastion
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Greatsword of the Undaunted Bastion
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Bow of the Undaunted Bastion
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Inferno Staff of the Undaunted Bastion
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Ice Staff of the Undaunted Bastion
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Lightning Staff of the Undaunted Bastion
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Restoration Staff of the Undaunted Bastion
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Shield of the Undaunted Bastion
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Girdle of the Undaunted Bastion
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Greaves of the Undaunted Bastion
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Sabatons of the Undaunted Bastion
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Ring of the Undaunted Bastion
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Gauntlets of the Undaunted Bastion
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-