Community Screenshots
- Home
- ›
- Characters
- ›
- an imaginary man
- ›
- Statistics / Information
- ›
- Sets
- ›
- DLC Dungeons
- ›
- Ruins of Mazzatun
an imaginary man
an imaginary man
EmperorRank 50
Champion Rank 2114 (136,134 / 782,577 XP)
- Magicka: 26438
- Health: 20244
- Stamina: 12520
On this page you can view the Item Sets of the selected category for an imaginary man.
Back to the overview Sets
DLC Dungeons - Ruins of Mazzatun
22 / 72 (30%)
-
Amber Plasm
4 / 22 (18%)-
Amber Plasm Hat
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Necklace
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Robe
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Epaulets
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Sash
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Breeches
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Shoes
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Ring
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
Amber Plasm Gloves
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
-
-
Aspect of Mazzatun
6 / 22 (27%)-
Helm Of Mazzatun
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Necklace Of Mazzatun
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Cuirass Of Mazzatun
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Pauldron Of Mazzatun
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Axe Of Mazzatun
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Mace Of Mazzatun
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Sword Of Mazzatun
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Dagger Of Mazzatun
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Battle Axe Of Mazzatun
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Maul Of Mazzatun
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Greatsword Of Mazzatun
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Bow Of Mazzatun
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Inferno Staff Of Mazzatun
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Ice Staff Of Mazzatun
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Lightning Staff Of Mazzatun
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Restoration Staff Of Mazzatun
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Shield Of Mazzatun
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Girdle Of Mazzatun
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Greaves Of Mazzatun
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Sabatons Of Mazzatun
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Ring Of Mazzatun
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
Gauntlets Of Mazzatun
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
-
-
Heem-Jas' Retribution
6 / 22 (27%)-
Heem-Jas' Helmet
Head - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Necklace
Neck
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Jack
Chest - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Arm Cops
Shoulders - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Axe
Axe - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Mace
Mace - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Sword
Sword - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Dagger
Dagger - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Battle Axe
Axe - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Maul
Mace - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Greatsword
Sword - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Bow
Bow - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Shield
Shield - Off Hand
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Belt
Waist - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Guards
Legs - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Boots
Feet - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Ring
Ring
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
Heem-Jas' Bracers
Hands - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
-
-
Mighty Chudan
6 / 6 (100%)-
Mighty Chudan Visage
Head - Heavy
- (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
-
Mighty Chudan Mask
Head - Medium
- (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
-
Mighty Chudan Guise
Head - Light
- (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
-
Mighty Chudan Pauldron
Shoulders - Heavy
- (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
-
Mighty Chudan Arm Cops
Shoulders - Medium
- (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
-
Mighty Chudan Epaulets
Shoulders - Light
- (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
-