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Auctioneer Bob
- Magicka: 21587
- Health: 22993
- Stamina: 21279
On this page you can view the Item Sets of the selected category for Auctioneer Bob.
Back to the overview Sets
DLC Dungeons - Imperial City Prison
0 / 72 (0%)
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Leeching Plate
0 / 22 (0%)-
Helm of Leeching
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Necklace of Leeching
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Cuirass of Leeching
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Pauldron of Leeching
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Axe of Leeching
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Mace of Leeching
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Sword of Leeching
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Dagger of Leeching
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Battle Axe of Leeching
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Maul of Leeching
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Greatsword of Leeching
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Bow of Leeching
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Inferno Staff of Leeching
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Ice Staff of Leeching
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Lightning Staff of Leeching
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Restoration Staff of Leeching
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Shield of Leeching
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Girdle of Leeching
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Greaves of Leeching
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Sabatons of Leeching
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Ring of Leeching
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Gauntlets of Leeching
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 723 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Lord Warden
0 / 6 (0%)-
Lord Warden Dusk's Visage
Head - Heavy
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Mask
Head - Medium
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Guise
Head - Light
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Pauldron
Shoulders - Heavy
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Arm Cops
Shoulders - Medium
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Epaulets
Shoulders - Light
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Scathing Mage
0 / 22 (0%)-
Hat of the Scathing Mage
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Necklace of the Scathing Mage
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Robe of the Scathing Mage
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Epaulets of the Scathing Mage
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Axe of the Scathing Mage
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Mace of the Scathing Mage
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
-
Sword of the Scathing Mage
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Dagger of the Scathing Mage
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Battle Axe of the Scathing Mage
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Maul of the Scathing Mage
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Greatsword of the Scathing Mage
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Bow of the Scathing Mage
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Inferno Staff of the Scathing Mage
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Ice Staff of the Scathing Mage
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Lightning Staff of the Scathing Mage
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Restoration Staff of the Scathing Mage
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Shield of the Scathing Mage
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Sash of the Scathing Mage
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Breeches of the Scathing Mage
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Shoes of the Scathing Mage
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Ring of the Scathing Mage
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Gloves of the Scathing Mage
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Sheer Venom
0 / 22 (0%)-
Helmet of Sheer Venom
Head - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Necklace of Sheer Venom
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Jack of Sheer Venom
Chest - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Arm Cops of Sheer Venom
Shoulders - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Axe of Sheer Venom
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Mace of Sheer Venom
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
-
Sword of Sheer Venom
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Dagger of Sheer Venom
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Battle Axe of Sheer Venom
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
-
Maul of Sheer Venom
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Greatsword of Sheer Venom
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
-
Bow of Sheer Venom
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Inferno Staff of Sheer Venom
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Ice Staff of Sheer Venom
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Lightning Staff of Sheer Venom
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
-
Restoration Staff of Sheer Venom
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
-
Shield of Sheer Venom
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Belt of Sheer Venom
Waist - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Guards of Sheer Venom
Legs - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Boots of Sheer Venom
Feet - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Ring of Sheer Venom
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Bracers of Sheer Venom
Hands - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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