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Barely Bearable Richard
Barely Bearable Richard
Rank 50
Champion Rank 1517 (348,380 / 383,984 XP)
- Magicka: 15812
- Health: 17486
- Stamina: 15552
On this page you can view the Item Sets of the selected category for Barely Bearable Richard.
Back to the overview Sets
Dungeons - Selene's Web
35 / 72 (48%)
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Durok's Bane
12 / 22 (54%)-
Helm of Durok's Bane
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Necklace of Durok's Bane
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Cuirass of Durok's Bane
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Pauldron of Durok's Bane
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Axe of Durok's Bane
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Mace of Durok's Bane
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Sword of Durok's Bane
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Dagger of Durok's Bane
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Battle Axe of Durok's Bane
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Maul of Durok's Bane
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Greatsword of Durok's Bane
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Bow of Durok's Bane
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Inferno Staff of Durok's Bane
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Ice Staff of Durok's Bane
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Lightning Staff of Durok's Bane
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Restoration Staff of Durok's Bane
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Shield of Durok's Bane
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Girdle of Durok's Bane
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Greaves of Durok's Bane
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Sabatons of Durok's Bane
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Ring of Durok's Bane
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Gauntlets of Durok's Bane
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
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Hircine's Veneer
14 / 22 (63%)-
Hircine's Helmet
Head - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Necklace
Neck
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Jack
Chest - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Arm Cops
Shoulders - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Axe
Axe - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Mace
Mace - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Sword
Sword - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Dagger
Dagger - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Battle Axe
Axe - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Maul
Mace - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Greatsword
Sword - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Bow
Bow - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Shield
Shield - Off Hand
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Belt
Waist - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Guards
Legs - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Boots
Feet - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Ring
Ring
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Hircine's Bracers
Hands - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
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Selene
0 / 6 (0%)-
Selene Visage
Head - Heavy
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Selene Guise
Head - Light
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Selene Mask
Head - Medium
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Selene Pauldrons
Shoulders - Heavy
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Selene Epaulets
Shoulders - Light
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Selene Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Vestments of the Warlock
9 / 22 (40%)-
Hat of the Warlock
Head - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
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Necklace of the Warlock
Neck
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
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Robes of the Warlock
Chest - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
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Epaulets of the Warlock
Shoulders - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Axe of the Warlock
Axe - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
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Mace of the Warlock
Mace - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Sword of the Warlock
Sword - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
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Dagger of the Warlock
Dagger - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Battle Axe of the Warlock
Axe - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Maul of the Warlock
Mace - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Greatsword of the Warlock
Sword - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Bow of the Warlock
Bow - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Inferno Staff of the Warlock
Flame Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Ice Staff of the Warlock
Frost Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Lightning Staff of the Warlock
Lightning Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Restoration Staff of the Warlock
Healing Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Shield of the Warlock
Shield - Off Hand
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Sash of the Warlock
Waist - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Breeches of the Warlock
Legs - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Shoes of the Warlock
Feet - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Ring of the Warlock
Ring
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
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Gloves of the Warlock
Hands - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-