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- Stormhaven
Dar Jee Ei
- Magicka: 17988
- Health: 22574
- Stamina: 22591
On this page you can view the Item Sets of the selected category for Dar Jee Ei.
Back to the overview Sets
Daggerfall Covenant - Stormhaven
1 / 66 (1%)
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Dreamer's Mantle
0 / 22 (0%)-
Dreamer's Hat
Head - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Necklace
Neck
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Hardy Quilted Aketon
Chest - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Epaulets
Shoulders - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Axe
Axe - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Mace
Mace - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Sword
Sword - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Dagger
Dagger - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
-
Dreamer's Maul
Mace - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Greatsword
Sword - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Bow
Bow - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
-
Dreamer's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
-
Dreamer's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Shield
Shield - Off Hand
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Abbot's Prayer Sash
Waist - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Clan Murtag Leggings
Legs - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Shoes
Feet - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Ring
Ring
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Gloves
Hands - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Night Terror
0 / 22 (0%)-
Goblin-Slayer's Coif
Head - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Necklace of Night Terror
Neck
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Crofter's Corslet
Chest - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Cleftside Espaulders
Shoulders - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Flamecrest Hammer
Mace - One-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Axe of Night Terror
Axe - One-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Sword of Night Terror
Sword - One-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Dagger of Night Terror
Dagger - One-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Stonechewer Maul
Mace - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Battle Axe of Night Terror
Axe - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Greatsword of Night Terror
Sword - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Bow of Night Terror
Bow - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Inferno Staff of Night Terror
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Ice Staff of Night Terror
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Lightning Staff of Night Terror
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Restoration Staff of Night Terror
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Shield of Night Terror
Shield - Off Hand
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Belt of Night Terror
Waist - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Guards of Night Terror
Legs - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Knavish Mucking Boots
Feet - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Ring of Night Terror
Ring
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Bracers of Night Terror
Hands - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Storm Knight's Plate
1 / 22 (4%)-
Helm of the Storm Knight
Head - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Necklace of the Storm Knight
Neck
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Cuirass of the Storm Knight
Chest - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Pauldron of the Storm Knight
Shoulders - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Sir Hughes' Axe
Axe - One-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Mace of the Storm Knight
Mace - One-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Sword of the Storm Knight
Sword - One-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Dagger of the Storm Knight
Dagger - One-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Battle Axe of the Storm Knight
Axe - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Maul of the Storm Knight
Mace - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Greatsword of the Storm Knight
Sword - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Bow of the Storm Knight
Bow - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Inferno Staff of the Storm Knight
Flame Staff - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ice Staff of the Storm Knight
Frost Staff - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Lightning Staff of the Storm Knight
Lightning Staff - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Restoration Staff of the Storm Knight
Healing Staff - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
The Abbey Wall
Shield - Off Hand
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Wayrest Guard's Cincture
Waist - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Greaves of the Storm Knight
Legs - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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S'Rashi's Deadbeat Stompers
Feet - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ring of the Storm Knight
Ring
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Gauntlets of the Storm Knight
Hands - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-