Community Screenshots
- Home
- ›
- Characters
- ›
- Demonic-Like-Blood
- ›
- Statistics / Information
- ›
- Sets
- ›
- Trials
- ›
- Hel Ra Citadel
Demonic-Like-Blood
- Magicka: 1284
- Health: 1656
- Stamina: 1284
On this page you can view the Item Sets of the selected category for Demonic-Like-Blood.
Back to the overview Sets
Trials - Hel Ra Citadel
0 / 83 (0%)
-
Berserking Warrior
0 / 17 (0%)-
Helm of the Advancing Yokeda
Head - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Necklace of the Advancing Yokeda
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Cuirass of the Advancing Yokeda
Chest - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Pauldron of the Advancing Yokeda
Shoulders - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Axe of the Advancing Yokeda
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Mace of the Advancing Yokeda
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Sword of the Advancing Yokeda
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Dagger of the Advancing Yokeda
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Battle Axe of the Advancing Yokeda
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Maul of the Advancing Yokeda
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Greatsword of the Advancing Yokeda
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Shield of the Advancing Yokeda
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Girdle of the Advancing Yokeda
Waist - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Greaves of the Advancing Yokeda
Legs - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Sabatons of the Advancing Yokeda
Feet - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Ring of the Advancing Yokeda
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
Gauntlets of the Advancing Yokeda
Hands - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Martial melee damage, your Critical Chance is increased by 227 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
-
-
Destructive Mage
0 / 22 (0%)-
Aether Hat of Destruction
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Necklace of Destruction
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Robe of Destruction
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Epaulets of Destruction
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Axe of Destruction
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Mace of Destruction
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Sword of Destruction
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Dagger of Destruction
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Battle Axe of Destruction
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Maul of Destruction
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Greatsword of Destruction
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Bow of Destruction
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Inferno Staff of Destruction
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Ice Staff of Destruction
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Lightning Staff of Destruction
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Restoration Staff of Destruction
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Shield of Destruction
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Sash of Destruction
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Breeches of Destruction
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Shoes of Destruction
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Ring of Destruction
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Aether Gloves of Destruction
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 5920 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
-
Eternal Warrior
0 / 22 (0%)-
Helm of the Eternal Yokeda
Head - Heavy
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Necklace Of The Eternal Yokeda
Neck
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Cuirass of the Eternal Yokeda
Chest - Heavy
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Pauldron of the Eternal Yokeda
Shoulders - Heavy
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Axe Of The Eternal Yokeda
Axe - One-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Mace Of The Eternal Yokeda
Mace - One-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Sword Of The Eternal Yokeda
Sword - One-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Dagger Of The Eternal Yokeda
Dagger - One-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Battle Axe Of The Eternal Yokeda
Axe - Two-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Maul Of The Eternal Yokeda
Mace - Two-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Greatsword Of The Eternal Yokeda
Sword - Two-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Bow Of The Eternal Yokeda
Bow - Two-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Inferno Staff Of The Eternal Yokeda
Flame Staff - Two-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Ice Staff Of The Eternal Yokeda
Frost Staff - Two-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Lightning Staff Of The Eternal Yokeda
Lightning Staff - Two-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Restoration Staff Of The Eternal Yokeda
Healing Staff - Two-Handed
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Shield Of The Eternal Yokeda
Shield - Off Hand
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Girdle of the Eternal Yokeda
Waist - Heavy
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Greaves of the Eternal Yokeda
Legs - Heavy
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Sabatons of the Eternal Yokeda
Feet - Heavy
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Ring Of The Eternal Yokeda
Ring
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
Gauntlets of the Eternal Yokeda
Hands - Heavy
- (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage while below 25% Health in combat, you heal for 13855 Health and gain 94 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.
-
-
Poisonous Serpent
0 / 22 (0%)-
Ophidian Helmet of Venom
Head - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Necklace of Venom
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Jack of Venom
Chest - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Arm Cops of Venom
Shoulders - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Axe of Venom
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Mace of Venom
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Sword of Venom
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Dagger of Venom
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Battle Axe of Venom
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Maul of Venom
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Greatsword of Venom
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Bow of Venom
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Inferno Staff of Venom
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Ice Staff of Venom
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Lightning Staff of Venom
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Restoration Staff of Venom
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Shield of Venom
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Belt of Venom
Waist - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Guards of Venom
Legs - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Boots of Venom
Feet - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Ring of Venom
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ophidian Bracers of Venom
Hands - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1032 Maximum Stamina
- (5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3296 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
-