Community Screenshots
- Home
- ›
- Characters
- ›
- Elvenia Nymos
- ›
- Statistics / Information
- ›
- Sets
- ›
- Dungeons
- ›
- Fungal Grotto
Elvenia Nymos
- Magicka: 18800
- Health: 20916
- Stamina: 19964
On this page you can view the Item Sets of the selected category for Elvenia Nymos.
Back to the overview Sets
Dungeons - Fungal Grotto
0 / 63 (0%)
-
Dreugh King Slayer
0 / 22 (0%)-
Helm Of The Dreugh King Slayer
Head - Heavy
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Necklace Of The Dreugh King Slayer
Neck
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Cuirass Of The Dreugh King Slayer
Chest - Heavy
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Pauldron Of The Dreugh King Slayer
Shoulders - Heavy
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Axe Of The Dreugh King Slayer
Axe - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Mace Of The Dreugh King Slayer
Mace - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Sword Of The Dreugh King Slayer
Sword - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Dagger Of The Dreugh King Slayer
Dagger - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Battle Axe Of The Dreugh King Slayer
Axe - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Maul Of The Dreugh King Slayer
Mace - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Greatsword Of The Dreugh King Slayer
Sword - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Bow Of The Dreugh King Slayer
Bow - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Inferno Staff Of The Dreugh King Slayer
Flame Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Ice Staff Of The Dreugh King Slayer
Frost Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Lightning Staff Of The Dreugh King Slayer
Lightning Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Restoration Staff Of The Dreugh King Slayer
Healing Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Shield of the Dreugh King Slayer
Shield - Off Hand
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Girdle Of The Dreugh King Slayer
Waist - Heavy
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Greaves Of The Dreugh King Slayer
Legs - Heavy
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Sabatons Of The Dreugh King Slayer
Feet - Heavy
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Ring Of The Dreugh King Slayer
Ring
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
Gauntlets Of The Dreugh King Slayer
Hands - Heavy
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
-
-
Kra'gh
0 / 6 (0%)-
Kra'gh Visage
Head - Heavy
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Kra'gh Guise
Head - Light
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Kra'gh Mask
Head - Medium
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Kra'gh Pauldrons
Shoulders - Heavy
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Kra'gh Epaulets
Shoulders - Light
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Kra'gh Arm Cops
Shoulders - Medium
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
-
Spawn of Mephala
0 / 6 (0%)-
Spawn of Mephala Visage
Head - Heavy
- (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Spawn of Mephala Mask
Head - Medium
- (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Spawn of Mephala Guise
Head - Light
- (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Spawn of Mephala Pauldron
Shoulders - Heavy
- (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Spawn of Mephala Arm Cops
Shoulders - Medium
- (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Spawn of Mephala Epaulets
Shoulders - Light
- (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
-
Spider Cultist Cowl
0 / 12 (0%)-
Spider Cultist's Hat
Head - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Necklace
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Robe
Chest - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Epaulets
Shoulders - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Sash
Waist - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Breeches
Legs - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Shoes
Feet - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Ring
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
Spider Cultist's Gloves
Hands - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
-
-
Viper's Sting
0 / 17 (0%)-
Helmet Of The Viper
Head - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Necklace Of The Viper
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Jack Of The Viper
Chest - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Arm Cops Of The Viper
Shoulders - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Axe Of The Viper
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Mace Of The Viper
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Sword Of The Viper
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Dagger Of The Viper
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Battle Axe Of The Viper
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Maul Of The Viper
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Greatsword Of The Viper
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Shield Of The Viper
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Belt Of The Viper
Waist - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Guards Of The Viper
Legs - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Boots Of The Viper
Feet - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ring Of The Viper
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-
Bracers Of The Viper
Hands - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
-