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- Darkshade Caverns
Gynger Ayyle
Gynger AyyleMain
Grand Master CrafterRank 50
Champion Rank 2355 (663,147 / 865,978 XP)
- Magicka: 30092
- Health: 32457
- Stamina: 18913
On this page you can view the Item Sets of the selected category for Gynger Ayyle.
Back to the overview Sets
Dungeons - Darkshade Caverns
78 / 78 (100%)
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Armor of Truth
22 / 22 (100%)-
Helm of Truth
Head - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Necklace of Truth
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Cuirass of Truth
Chest - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Pauldron of Truth
Shoulders - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Axe of Truth
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Mace of Truth
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Sword of Truth
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Dagger of Truth
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Battle Axe of Truth
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Maul of Truth
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Greatsword of Truth
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Bow of Truth
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Inferno Staff of Truth
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Ice Staff of Truth
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Lightning Staff of Truth
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Restoration Staff of Truth
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Shield of Truth
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Girdle of Truth
Waist - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Greaves of Truth
Legs - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Sabatons of Truth
Feet - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Ring of Truth
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Gauntlets of Truth
Hands - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
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Engine Guardian
6 / 6 (100%)-
The Engine Guardian Visage
Head - Heavy
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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The Engine Guardian Mask
Head - Medium
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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The Engine Guardian Guise
Head - Light
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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The Engine Guardian Pauldron
Shoulders - Heavy
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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The Engine Guardian Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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The Engine Guardian Epaulets
Shoulders - Light
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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Netch's Touch
22 / 22 (100%)-
Hat of the Netch's Touch
Head - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Necklace of the Netch's Touch
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Robe of the Netch's Touch
Chest - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Epaulets of the Netch's Touch
Shoulders - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Axe of the Netch's Touch
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Mace of the Netch's Touch
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Sword of the Netch's Touch
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Dagger of the Netch's Touch
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Battle Axe of the Netch's Touch
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Maul of the Netch's Touch
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Greatsword of the Netch's Touch
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Bow of the Netch's Touch
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Inferno Staff of the Netch's Touch
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Ice Staff of the Netch's Touch
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Lightning Staff of the Netch's Touch
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Restoration Staff of the Netch's Touch
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Shield of the Netch's Touch
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Sash of the Netch's Touch
Waist - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Breeches of the Netch's Touch
Legs - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Shoes of the Netch's Touch
Feet - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Ring of the Netch's Touch
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Gloves of the Netch's Touch
Hands - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
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Sentinel of Rkugamz
6 / 6 (100%)-
Sentinel of Rkugamz Visage
Head - Heavy
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
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Sentinel of Rkugamz Guise
Head - Light
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
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Sentinel of Rkugamz Mask
Head - Medium
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
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Sentinel of Rkugamz Pauldrons
Shoulders - Heavy
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
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Sentinel of Rkugamz Epaulets
Shoulders - Light
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
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Sentinel of Rkugamz Arm Cops
Shoulders - Medium
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
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Strength of the Automaton
22 / 22 (100%)-
Automaton's Helmet
Head - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Necklace
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Jack
Chest - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Arm Cops
Shoulders - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Axe
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Mace
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Sword
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Dagger
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Battle Axe
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Maul
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Greatsword
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Bow
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Shield
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Belt
Waist - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Guards
Legs - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Boots
Feet - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Ring
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
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Automaton's Bracers
Hands - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-