Community Screenshots
- Home
- ›
- Characters
- ›
- Halbarad the Miller
- ›
- Statistics / Information
- ›
- Sets
- ›
- Aldmeri Dominion
- ›
- Reaper's March
Halbarad the Miller
- Magicka: 21906
- Health: 24745
- Stamina: 20337
On this page you can view the Item Sets of the selected category for Halbarad the Miller.
Back to the overview Sets
Aldmeri Dominion - Reaper's March
0 / 66 (0%)
-
Senche's Bite
0 / 22 (0%)-
Senche's Helmet
Head - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Necklace
Neck
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Jack
Chest - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Summoner's Shoulderpads
Shoulders - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Axe
Axe - One-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Mace
Mace - One-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Sword
Sword - One-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Dagger
Dagger - One-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Veteran's Warhammer
Mace - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Battle Axe
Axe - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Greatsword
Sword - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Bow
Bow - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Shield
Shield - Off Hand
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche Hide Girdle
Waist - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Leathers of the Emancipator
Legs - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Boots
Feet - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Gloo's Primer
Ring
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Bracers
Hands - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
-
Skooma Smuggler
0 / 22 (0%)-
Epic Bard's Cowl
Head - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Necklace
Neck
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Robe
Chest - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Sorcerer's Mantle
Shoulders - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Axe
Axe - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Mace
Mace - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Sword
Sword - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Dagger
Dagger - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Battle Axe
Axe - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Maul
Mace - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Greatsword
Sword - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Bow
Bow - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Shield
Shield - Off Hand
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Sash
Waist - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Breeches
Legs - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Shoes
Feet - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Ehtayah's Tear
Ring
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Gloves
Hands - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
-
Soulshine
0 / 22 (0%)-
Helm of Khali's Strength
Head - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Chain of the Hallowed
Neck
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Arbordawn Breastplate
Chest - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Swordmaster's Shoulderplates
Shoulders - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Sphinxblade Hatchet
Axe - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Mace of Soulshine
Mace - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Sword of Soulshine
Sword - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Dagger of Soulshine
Dagger - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Battle Axe of Soulshine
Axe - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Maul of Soulshine
Mace - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Greatsword of Soulshine
Sword - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Bow of Soulshine
Bow - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Inferno Staff of Soulshine
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Ice Staff of Soulshine
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Lightning Staff of Soulshine
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Restoration Staff of Soulshine
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Shield of Soulshine
Shield - Off Hand
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Trollslayer's Girdle
Waist - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Faithful Greaves
Legs - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Desecration Treads
Feet - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Queensguard Ring
Ring
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Gauntlets of Soulshine
Hands - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-