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Houseboy Warden
On this page you can see the scripts of the grimoire Shield Throw for Houseboy Warden.
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Shield Throw
Hurl your shield at an enemy, which then returns to you.
(Locked)
Focus Script
Immobilize
Deals 3623 Magic Damage to enemies and immobilizes them for 6 seconds. Beneficial Signature and Affix scripts only apply to you.Locked
Knockback
Deals 5339 Physical Damage to all enemies and knocks them back 8 meters.Locked
Magic Damage
Deals 10872 Magic Damage to all enemies.Locked
Multi-Target
Deals 3273 Physical Damage to an enemy and 5176 Physical Damage to enemies around them.Locked
Physical Damage
Deals 10677 Physical Damage to all enemies.Locked
Pull
After 2 seconds, pull enemies within 8 meters to you. Beneficial Signature and Affix scripts only apply to you.Locked
Taunt
Deals 3721 Physical Damage to enemies and taunts the first enemy hit to attack you for 15 seconds. Beneficial Signature and Affix scripts only apply to you.Locked
Signature Script
Class Mastery
For 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.Locked
Druid's Resurgence
Restores 74 Stamina with each sweep.Locked
Fencer's Parry
Deflects the next direct damage attack used against you within 3 seconds. This can occur once every 3 seconds.Locked
Knight's Valor
Increases Block amount by 8% and reduces Block cost by 8% for the ally and other allies in the link.Locked
Lingering Torment
Deals 6770 Physical Damage over 20 seconds to enemies.Locked
Sage's Remedy
Heals for 7296 Health over 12 seconds.Locked
Thief's Swiftness
Leaves behind an area of speed for 10 seconds which increases the Movement Speed of you and your allies within by 15%.Locked
Wayfarer's Mastery
Adds 30 seconds to the duration of your existing Continuous Attack passive ability effect. This effect can occur once every 1 minute.Locked
Affix Script
Cowardice
Afflicts enemies with Minor Cowardice for 20 seconds, reducing Weapon and Spell Damage by 215.Locked
Enervation
Afflicts Minor Enervation for 22 seconds, reducing Critical Damage by 10%.Locked
Evasion
Grants Minor Evasion for 20 seconds with each sweep, reducing damage from area attacks by 10%.Locked
Interrupt
Interrupts enemies that are casting.Locked
Maim
Afflicts enemies with Minor Maim for 20 seconds, reducing damage done by 5%.Locked
Off Balance
Sets enemies Off Balance for 7 seconds.Locked
Resolve
Grants Minor Resolve for 20 seconds with each sweep, increasing Physical and Spell Resistance by 2974.Locked
Vitality
Grants Minor Vitality for 20 seconds with each sweep, increasing healing received by 6%.Locked