Community Screenshots
- Home
- ›
- Characters
- ›
- K'noud Jahkbus
- ›
- Statistics / Information
- ›
- Sets
- ›
- DLC Dungeons
- ›
- Bal Sunnar
K'noud Jahkbus
- Magicka: 28350
- Health: 25532
- Stamina: 15942
On this page you can view the Item Sets of the selected category for K'noud Jahkbus.
Back to the overview Sets
DLC Dungeons - Bal Sunnar
23 / 72 (31%)
-
Nix-Hound's Howl
5 / 22 (22%)-
Nix-Hound's Howl Helmet
Head - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Amulet
Neck
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Jack
Chest - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Arm Cops
Shoulders - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Axe
Axe - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Mace
Mace - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Sword
Sword - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Dagger
Dagger - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Battle Axe
Axe - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Maul
Mace - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Greatsword
Sword - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Bow
Bow - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Shield
Shield - Off Hand
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Belt
Waist - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Guards
Legs - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Boots
Feet - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Ring
Ring
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
Nix-Hound's Howl Bracers
Hands - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 4.4 seconds Major Courage: 4.4 seconds
-
-
Ritemaster's Bond
7 / 22 (31%)-
Ritemaster's Bond Hat
Head - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Amulet
Neck
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Robe
Chest - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Epaulets
Shoulders - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Axe
Axe - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Mace
Mace - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Sword
Sword - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Dagger
Dagger - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Battle Axe
Axe - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Maul
Mace - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Greatsword
Sword - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Bow
Bow - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Shield
Shield - Off Hand
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Sash
Waist - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Breeches
Legs - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Shoes
Feet - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Ring
Ring
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
Ritemaster's Bond Gloves
Hands - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 4% Healing Done
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 2171 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
-
-
Roksa the Warped
0 / 6 (0%)-
Roksa the Warped Visage
Head - Heavy
- (1 item) Adds 67 Health Recovery
- (2 items) Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
-
Roksa the Warped Mask
Head - Medium
- (1 item) Adds 67 Health Recovery
- (2 items) Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
-
Roksa the Warped Guise
Head - Light
- (1 item) Adds 67 Health Recovery
- (2 items) Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
-
Roksa the Warped Pauldron
Shoulders - Heavy
- (1 item) Adds 67 Health Recovery
- (2 items) Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
-
Roksa the Warped Arm Cops
Shoulders - Medium
- (1 item) Adds 67 Health Recovery
- (2 items) Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
-
Roksa the Warped Epaulets
Shoulders - Light
- (1 item) Adds 67 Health Recovery
- (2 items) Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
-
-
Telvanni Enforcer
11 / 22 (50%)-
Telvanni Enforcer Helm
Head - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Amulet
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Cuirass
Chest - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Pauldrons
Shoulders - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Girdle
Waist - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Greaves
Legs - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Sabatons
Feet - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Ring
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-
Telvanni Enforcer Gauntlets
Hands - Heavy
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1032 Maximum Magicka
- (5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
-