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- The Cauldron
Kirill Elensar
- Magicka: 15062
- Health: 8744
- Stamina: 7958
On this page you can view the Item Sets of the selected category for Kirill Elensar.
Back to the overview Sets
DLC Dungeons - The Cauldron
0 / 72 (0%)
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Baron Zaudrus
0 / 6 (0%)-
Baron Zaudrus Visage
Head - Heavy
- (1 item) Adds 582 Maximum Health
- (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
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Baron Zaudrus Mask
Head - Medium
- (1 item) Adds 582 Maximum Health
- (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
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Baron Zaudrus Guise
Head - Light
- (1 item) Adds 582 Maximum Health
- (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
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Baron Zaudrus Pauldron
Shoulders - Heavy
- (1 item) Adds 582 Maximum Health
- (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
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Baron Zaudrus Arm Cops
Shoulders - Medium
- (1 item) Adds 582 Maximum Health
- (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
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Baron Zaudrus Epaulets
Shoulders - Light
- (1 item) Adds 582 Maximum Health
- (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
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Dagon's Dominion
0 / 22 (0%)-
Dagon's Helmet
Head - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Amulet
Neck
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Jack
Chest - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Arm Cops
Shoulders - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Axe
Axe - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Mace
Mace - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Sword
Sword - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Dagger
Dagger - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Battle Axe
Axe - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Maul
Mace - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Greatsword
Sword - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Bow
Bow - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Shield
Shield - Off Hand
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Belt
Waist - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Guards
Legs - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Boots
Feet - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Ring
Ring
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Dagon's Bracers
Hands - Medium
- (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
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Foolkiller's Ward
0 / 22 (0%)-
Foolkiller's Helm
Head - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Amulet
Neck
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Cuirass
Chest - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Pauldrons
Shoulders - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Axe
Axe - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Mace
Mace - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Sword
Sword - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Dagger
Dagger - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Maul
Mace - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Greatsword
Sword - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Bow
Bow - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Shield
Shield - Off Hand
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Girdle
Waist - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Greaves
Legs - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Sabatons
Feet - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Ring
Ring
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Foolkiller's Gauntlets
Hands - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
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Unleashed Ritualist
0 / 22 (0%)-
Hat of the Ritualist
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Amulet of the Ritualist
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Robe of the Ritualist
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Epaulets of the Ritualist
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Axe of the Ritualist
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Mace of the Ritualist
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Sword of the Ritualist
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Dagger of the Ritualist
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Battle Axe of the Ritualist
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Maul of the Ritualist
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Greatsword of the Ritualist
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Bow of the Ritualist
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Inferno Staff of the Ritualist
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Ice Staff of the Ritualist
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Lightning Staff of the Ritualist
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Restoration Staff of the Ritualist
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Shield of the Ritualist
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Sash of the Ritualist
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Breeches of the Ritualist
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Shoes of the Ritualist
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Ring of the Ritualist
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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Gloves of the Ritualist
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 15% damage from your summoned pets.
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