Community Screenshots
- Home
- ›
- Characters
- ›
- Level-Up
- ›
- Statistics / Information
- ›
- Sets
- ›
- Dungeons
- ›
- Vaults of Madness
Level-Up
- Magicka: 24464
- Health: 21841
- Stamina: 21129
On this page you can view the Item Sets of the selected category for Level-Up.
Back to the overview Sets
Dungeons - Vaults of Madness
39 / 72 (54%)
-
Grothdarr
2 / 6 (33%)-
Grothdarr Visage
Head - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 1575 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Grothdarr Guise
Head - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 1575 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Grothdarr Mask
Head - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 1575 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Grothdarr Pauldrons
Shoulders - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 1575 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Grothdarr Epaulets
Shoulders - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 1575 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
Grothdarr Arm Cops
Shoulders - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 1575 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
-
-
Oblivion's Edge
13 / 22 (59%)-
Helmet of Oblivion
Head - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Necklace of Oblivion
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Jack of Oblivion
Chest - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Arm Cops of Oblivion
Shoulders - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Axe of Oblivion
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Mace of Oblivion
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Sword of Oblivion
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Dagger of Oblivion
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Battle Axe of Oblivion
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Maul of Oblivion
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Greatsword of Oblivion
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Bow of Oblivion
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Inferno Staff of Oblivion
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Ice Staff of Oblivion
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Lightning Staff of Oblivion
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Restoration Staff of Oblivion
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Shield of Oblivion
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Belt of Oblivion
Waist - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Guards of Oblivion
Legs - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Boots of Oblivion
Feet - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Ring of Oblivion
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
Bracers of Oblivion
Hands - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Stamina Recovery
- (5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 13065 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
-
-
Rattlecage
9 / 22 (40%)-
Rattlecage Helm
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Necklace
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Cuirass
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Pauldron
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Axe
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Mace
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Sword
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Dagger
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Battle Axe
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Maul
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Greatsword
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Bow
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Shield
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Girdle
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Greaves
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Sabatons
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Ring
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
Rattlecage Gauntlets
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
-
-
The Worm's Raiment
15 / 22 (68%)-
Hat of the Worm
Head - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Necklace of the Worm
Neck
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Robe of the Worm
Chest - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Epaulets of the Worm
Shoulders - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Axe of the Worm
Axe - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Mace of the Worm
Mace - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Sword of the Worm
Sword - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Dagger of the Worm
Dagger - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Battle Axe of the Worm
Axe - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Maul of the Worm
Mace - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Greatsword of the Worm
Sword - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Bow of the Worm
Bow - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Inferno Staff of the Worm
Flame Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Ice Staff of the Worm
Frost Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Lightning Staff of the Worm
Lightning Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Restoration Staff of the Worm
Healing Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Shield of the Worm
Shield - Off Hand
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Sash of the Worm
Waist - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Breeches of the Worm
Legs - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Shoes of the Worm
Feet - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Ring of the Worm
Ring
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Gloves of the Worm
Hands - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) Grants 136 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-