Community Screenshots
- Home
- ›
- Characters
- ›
- Not Die on Tatami Mat
- ›
- Statistics / Information
- ›
- Sets
- ›
- Dungeons
- ›
- Darkshade Caverns
Not Die on Tatami Mat



On this page you can view the Item Sets of the selected category for Not Die on Tatami Mat.
Back to the overview
Sets
Dungeons - Darkshade Caverns
0 / 78 (0%)
-
Armor of Truth
0 / 22 (0%)-
Helm of Truth
Head - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Necklace of Truth
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Cuirass of Truth
Chest - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Pauldron of Truth
Shoulders - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Axe of Truth
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Mace of Truth
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Sword of Truth
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Dagger of Truth
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Battle Axe of Truth
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Maul of Truth
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Greatsword of Truth
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Bow of Truth
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Inferno Staff of Truth
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Ice Staff of Truth
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Lightning Staff of Truth
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Restoration Staff of Truth
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Shield of Truth
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Girdle of Truth
Waist - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Greaves of Truth
Legs - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Sabatons of Truth
Feet - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Ring of Truth
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
Gauntlets of Truth
Hands - Heavy
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
-
-
Engine Guardian
0 / 6 (0%)-
The Engine Guardian Visage
Head - Heavy
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
-
The Engine Guardian Mask
Head - Medium
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
-
The Engine Guardian Guise
Head - Light
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
-
The Engine Guardian Pauldron
Shoulders - Heavy
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
-
The Engine Guardian Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
-
The Engine Guardian Epaulets
Shoulders - Light
- (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
-
-
Netch's Touch
0 / 22 (0%)-
Hat of the Netch's Touch
Head - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Necklace of the Netch's Touch
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Robe of the Netch's Touch
Chest - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Epaulets of the Netch's Touch
Shoulders - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Axe of the Netch's Touch
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Mace of the Netch's Touch
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Sword of the Netch's Touch
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Dagger of the Netch's Touch
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Battle Axe of the Netch's Touch
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Maul of the Netch's Touch
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Greatsword of the Netch's Touch
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Bow of the Netch's Touch
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Inferno Staff of the Netch's Touch
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Ice Staff of the Netch's Touch
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Lightning Staff of the Netch's Touch
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Restoration Staff of the Netch's Touch
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Shield of the Netch's Touch
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Sash of the Netch's Touch
Waist - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Breeches of the Netch's Touch
Legs - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Shoes of the Netch's Touch
Feet - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Ring of the Netch's Touch
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
Gloves of the Netch's Touch
Hands - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
-
-
Sentinel of Rkugamz
0 / 6 (0%)-
Sentinel of Rkugamz Visage
Head - Heavy
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
-
Sentinel of Rkugamz Guise
Head - Light
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
-
Sentinel of Rkugamz Mask
Head - Medium
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
-
Sentinel of Rkugamz Pauldrons
Shoulders - Heavy
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
-
Sentinel of Rkugamz Epaulets
Shoulders - Light
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
-
Sentinel of Rkugamz Arm Cops
Shoulders - Medium
- (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
-
-
Strength of the Automaton
0 / 22 (0%)-
Automaton's Helmet
Head - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Necklace
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Jack
Chest - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Arm Cops
Shoulders - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Axe
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Mace
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Sword
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Dagger
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Battle Axe
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Maul
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Greatsword
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Bow
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Shield
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Belt
Waist - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Guards
Legs - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Boots
Feet - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Ring
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-
Automaton's Bracers
Hands - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
-