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Not Die on Tatami Mat



On this page you can view the Item Sets of the selected category for Not Die on Tatami Mat.
Back to the overview
Sets
DLC Dungeons - Imperial City Prison
1 / 72 (1%)
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Leeching Plate
0 / 22 (0%)-
Helm of Leeching
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Necklace of Leeching
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Cuirass of Leeching
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Pauldron of Leeching
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Axe of Leeching
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Mace of Leeching
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Sword of Leeching
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Dagger of Leeching
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Battle Axe of Leeching
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Maul of Leeching
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Greatsword of Leeching
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Bow of Leeching
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Inferno Staff of Leeching
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Ice Staff of Leeching
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Lightning Staff of Leeching
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Restoration Staff of Leeching
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Shield of Leeching
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Girdle of Leeching
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Greaves of Leeching
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Sabatons of Leeching
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Ring of Leeching
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Gauntlets of Leeching
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Lord Warden
1 / 6 (16%)-
Lord Warden Dusk's Visage
Head - Heavy
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Mask
Head - Medium
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Guise
Head - Light
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Pauldron
Shoulders - Heavy
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Arm Cops
Shoulders - Medium
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Lord Warden Dusk's Epaulets
Shoulders - Light
- (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
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Scathing Mage
0 / 22 (0%)-
Hat of the Scathing Mage
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Necklace of the Scathing Mage
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Robe of the Scathing Mage
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Epaulets of the Scathing Mage
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Axe of the Scathing Mage
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Mace of the Scathing Mage
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Sword of the Scathing Mage
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Dagger of the Scathing Mage
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Battle Axe of the Scathing Mage
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Maul of the Scathing Mage
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Greatsword of the Scathing Mage
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Bow of the Scathing Mage
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Inferno Staff of the Scathing Mage
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Ice Staff of the Scathing Mage
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Lightning Staff of the Scathing Mage
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Restoration Staff of the Scathing Mage
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Shield of the Scathing Mage
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Sash of the Scathing Mage
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Breeches of the Scathing Mage
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Shoes of the Scathing Mage
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Ring of the Scathing Mage
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Gloves of the Scathing Mage
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
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Sheer Venom
0 / 22 (0%)-
Helmet of Sheer Venom
Head - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Necklace of Sheer Venom
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Jack of Sheer Venom
Chest - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Arm Cops of Sheer Venom
Shoulders - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Axe of Sheer Venom
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Mace of Sheer Venom
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Sword of Sheer Venom
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Dagger of Sheer Venom
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Battle Axe of Sheer Venom
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Maul of Sheer Venom
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Greatsword of Sheer Venom
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Bow of Sheer Venom
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Inferno Staff of Sheer Venom
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Ice Staff of Sheer Venom
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Lightning Staff of Sheer Venom
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Restoration Staff of Sheer Venom
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Shield of Sheer Venom
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Belt of Sheer Venom
Waist - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Guards of Sheer Venom
Legs - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Boots of Sheer Venom
Feet - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Ring of Sheer Venom
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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Bracers of Sheer Venom
Hands - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
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