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Not Die on Tatami Mat



On this page you can view the Item Sets of the selected category for Not Die on Tatami Mat.
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Sets
Aldmeri Dominion - Reaper's March
4 / 66 (6%)
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Senche's Bite
2 / 22 (9%)-
Senche's Helmet
Head - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Necklace
Neck
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Jack
Chest - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Arm Cops
Shoulders - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Axe
Axe - One-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Mace
Mace - One-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Sword
Sword - One-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Dagger
Dagger - One-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Battle Axe
Axe - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Maul
Mace - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Greatsword
Sword - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Bow
Bow - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
-
Senche's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Shield
Shield - Off Hand
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Belt
Waist - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Guards
Legs - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Boots
Feet - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Ring
Ring
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Senche's Bracers
Hands - Medium
- (2 items) Adds 117 Stamina Recovery
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 994 Maximum Stamina
- (5 items) Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 14% for 10 seconds.
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Skooma Smuggler
2 / 22 (9%)-
Smuggler's Hat
Head - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Necklace
Neck
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Robe
Chest - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Epaulets
Shoulders - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Axe
Axe - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Mace
Mace - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Sword
Sword - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Dagger
Dagger - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Battle Axe
Axe - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Maul
Mace - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Greatsword
Sword - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Bow
Bow - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
-
Smuggler's Shield
Shield - Off Hand
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Sash
Waist - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Breeches
Legs - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Shoes
Feet - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Ring
Ring
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Smuggler's Gloves
Hands - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
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Soulshine
0 / 22 (0%)-
Helm of Soulshine
Head - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
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Necklace of Soulshine
Neck
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Cuirass of Soulshine
Chest - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
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Pauldron of Soulshine
Shoulders - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Axe of Soulshine
Axe - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Mace of Soulshine
Mace - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Sword of Soulshine
Sword - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Dagger of Soulshine
Dagger - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Battle Axe of Soulshine
Axe - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
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Maul of Soulshine
Mace - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Greatsword of Soulshine
Sword - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Bow of Soulshine
Bow - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
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Inferno Staff of Soulshine
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Ice Staff of Soulshine
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Lightning Staff of Soulshine
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Restoration Staff of Soulshine
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Shield of Soulshine
Shield - Off Hand
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Girdle of Soulshine
Waist - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
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Greaves of Soulshine
Legs - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Sabatons of Soulshine
Feet - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-
Ring of Soulshine
Ring
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
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Gauntlets of Soulshine
Hands - Heavy
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Activating an ability with a cast or channel time grants you 335 Weapon and Spell Damage for 5 seconds.
-