Community Screenshots
- Home
- ›
- Characters
- ›
- Number Pumper
- ›
- Statistics / Information
- ›
- Sets
- ›
- DLC Zones
- ›
- Summerset
Number Pumper
Number Pumper
The UnstoppableRank 50
Champion Rank 2268 (809,725 / 835,870 XP)
- Magicka: 31163
- Health: 20191
- Stamina: 13021
On this page you can view the Item Sets of the selected category for Number Pumper.
Back to the overview Sets
DLC Zones - Summerset
66 / 66 (100%)
-
Grace of Gloom
22 / 22 (100%)-
Gloom-Graced Helm
Head - Heavy
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Necklace
Neck
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Cuirass
Chest - Heavy
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Pauldron
Shoulders - Heavy
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Club of the Nord Cultural Exchange
Mace - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Axe
Axe - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Sword
Sword - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Dagger
Dagger - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Renzir's Smuggled Smasher
Mace - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Battle Axe
Axe - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Greatsword
Sword - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Bow
Bow - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Shield
Shield - Off Hand
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gjadil's Treasured Waist Strap
Waist - Heavy
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Greaves
Legs - Heavy
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Sabatons
Feet - Heavy
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Ring
Ring
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
Gloom-Graced Gauntlets
Hands - Heavy
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1371 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
-
-
Gryphon's Ferocity
22 / 22 (100%)-
Gryphon's Helmet
Head - Medium
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Heartless Widow's Locket
Neck
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Jack
Chest - Medium
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Arm Cops
Shoulders - Medium
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Polished Elf-Poker
Sword - One-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Rat-Fang Dagger
Dagger - One-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Axe
Axe - One-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Mace
Mace - One-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Ritemaster's Gifted Axe
Axe - Two-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Reverie's Trick Bow
Bow - Two-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Maul
Mace - Two-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Greatsword
Sword - Two-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Shield
Shield - Off Hand
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Hulkynd's Tattered Girdle
Waist - Medium
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Guards
Legs - Medium
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Boots
Feet - Medium
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Ring
Ring
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
Gryphon's Bracers
Hands - Medium
- (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
-
-
Wisdom of Vanus
22 / 22 (100%)-
Chapeau of Revels
Head - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Necklace
Neck
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Robe
Chest - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Epaulets
Shoulders - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Axe
Axe - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Mace
Mace - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Sword
Sword - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Dagger
Dagger - One-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Ritemaster's Gifted Staff
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Staff of Forbidden Knowledge
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Battle Axe
Axe - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Maul
Mace - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Greatsword
Sword - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Bow
Bow - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Shield
Shield - Off Hand
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Sash
Waist - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Breeches
Legs - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Green Gardener's Booties
Feet - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Ring
Ring
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-
Vanus's Gloves
Hands - Light
- (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
-