Community Screenshots
- Home
- ›
- Characters
- ›
- -Princess Jasmine
- ›
- Statistics / Information
- ›
- Sets
- ›
- Dungeons
- ›
- Tempest Island
-Princess Jasmine
- Magicka: 17496
- Health: 20107
- Stamina: 20649
On this page you can view the Item Sets of the selected category for -Princess Jasmine.
Back to the overview Sets
Dungeons - Tempest Island
9 / 72 (12%)
-
Jolting Arms
2 / 22 (9%)-
Jolting Helm
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Necklace
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Cuirass
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Pauldron
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Axe
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Mace
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Sword
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Dagger
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Battle Axe
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Maul
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Greatsword
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Bow
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Shield
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Girdle
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Greaves
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Sabatons
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Ring
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
Jolting Gauntlets
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
-
-
Overwhelming Surge
1 / 22 (4%)-
Overwhelming Hat
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Necklace
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Robe
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Epaulets
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Sash
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Breeches
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Shoes
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Ring
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
Overwhelming Gloves
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
-
-
Storm Master
6 / 22 (27%)-
Storm Master's Helmet
Head - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Necklace
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Jack
Chest - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Arm Cops
Shoulders - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Axe
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Mace
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Sword
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Dagger
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Battle Axe
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Maul
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Greatsword
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Bow
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Shield
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Belt
Waist - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Guards
Legs - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Boots
Feet - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Ring
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
Storm Master's Bracers
Hands - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
-
-
Stormfist
0 / 6 (0%)-
Stormfist Visage
Head - Heavy
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
-
Stormfist Guise
Head - Light
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
-
Stormfist Mask
Head - Medium
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
-
Stormfist Pauldrons
Shoulders - Heavy
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
-
Stormfist Epaulets
Shoulders - Light
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
-
Stormfist Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
-