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Rainer Arkanismus
Rainer Arkanismus
Rank 50
Champion Rank 3368 (343,022 / 1,216,540 XP)
- Magicka: 15007
- Health: 22137
- Stamina: 30907
On this page you can view the Item Sets of the selected category for Rainer Arkanismus.
Back to the overview Sets
Dungeons - Wayrest Sewers
78 / 78 (100%)
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Combat Physician
22 / 22 (100%)-
Hat of the Combat Physician
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Necklace of the Combat Physician
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Robe of the Combat Physician
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Epaulets of the Combat Physician
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Axe of the Combat Physician
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Mace of the Combat Physician
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Sword of the Combat Physician
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Dagger of the Combat Physician
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Battle Axe of the Combat Physician
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Maul of the Combat Physician
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Greatsword of the Combat Physician
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Bow of the Combat Physician
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Inferno Staff of the Combat Physician
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Ice Staff of the Combat Physician
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Lightning Staff of the Combat Physician
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Restoration Staff of the Combat Physician
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Shield of the Combat Physician
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Sash of the Combat Physician
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Breeches of the Combat Physician
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Shoes of the Combat Physician
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Ring of the Combat Physician
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Gloves of the Combat Physician
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Scourge Harvester
6 / 6 (100%)-
Malubeth the Scourger's Visage
Head - Heavy
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 502 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Mask
Head - Medium
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 502 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Guise
Head - Light
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 502 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Pauldron
Shoulders - Heavy
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 502 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Arm Cops
Shoulders - Medium
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 502 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Epaulets
Shoulders - Light
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 502 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
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Sergeant's Mail
22 / 22 (100%)-
Helm of the Sergeant
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Necklace of the Sergeant
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Cuirass of the Sergeant
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Pauldron of the Sergeant
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Axe of the Sergeant
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Mace of the Sergeant
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Sword of the Sergeant
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Dagger of the Sergeant
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Battle Axe of the Sergeant
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Maul of the Sergeant
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Greatsword of the Sergeant
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Bow of the Sergeant
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Inferno Staff of the Sergeant
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Ice Staff of the Sergeant
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Lightning Staff of the Sergeant
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Restoration Staff of the Sergeant
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Shield of the Sergeant
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Girdle of the Sergeant
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Greaves of the Sergeant
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Sabatons of the Sergeant
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Ring of the Sergeant
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Gauntlets of the Sergeant
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Slimecraw
6 / 6 (100%)-
Slimecraw Visage
Head - Heavy
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw Guise
Head - Light
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw Mask
Head - Medium
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw Pauldrons
Shoulders - Heavy
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw Epaulets
Shoulders - Light
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw Arm Cops
Shoulders - Medium
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Toothrow
22 / 22 (100%)-
Toothrow Helmet
Head - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Necklace
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Jack
Chest - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Arm Cops
Shoulders - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Belt
Waist - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Guards
Legs - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Boots
Feet - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Ring
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Bracers
Hands - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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