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- Spindleclutch
Shakh gro-Durgah
Shakh gro-Durgah
MysticRank 50
Champion Rank 1856 (638,189 / 693,292 XP)
- Magicka: 13115
- Health: 20656
- Stamina: 26811
On this page you can view the Item Sets of the selected category for Shakh gro-Durgah.
Back to the overview Sets
Dungeons - Spindleclutch
6 / 73 (8%)
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Bloodspawn
0 / 6 (0%)-
Bloodspawn Visage
Head - Heavy
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
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Bloodspawn Mask
Head - Medium
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
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Bloodspawn Guise
Head - Light
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
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Bloodspawn Pauldron
Shoulders - Heavy
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
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Bloodspawn Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
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Bloodspawn Epaulets
Shoulders - Light
- (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
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Knightmare
4 / 17 (23%)-
Helm of the Knightmare
Head - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Necklace of the Knightmare
Neck
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Cuirass of the Knightmare
Chest - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Pauldron of the Knightmare
Shoulders - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Axe of the Knightmare
Axe - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Mace of the Knightmare
Mace - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Sword of the Knightmare
Sword - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Dagger of the Knightmare
Dagger - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Battle Axe of the Knightmare
Axe - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Maul of the Knightmare
Mace - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Greatsword of the Knightmare
Sword - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Shield of the Knightmare
Shield - Off Hand
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Girdle of the Knightmare
Waist - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Greaves of the Knightmare
Legs - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Sabatons of the Knightmare
Feet - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Ring of the Knightmare
Ring
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Gauntlets of the Knightmare
Hands - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
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Prayer Shawl
0 / 22 (0%)-
Hat of Prayer
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Necklace of Prayer
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Robe of Prayer
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Epaulets of Prayer
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Axe of Prayer
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Mace of Prayer
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Sword of Prayer
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Dagger of Prayer
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Battle Axe of Prayer
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Maul of Prayer
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Greatsword of Prayer
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Bow of Prayer
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Inferno Staff of Prayer
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Ice Staff of Prayer
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Lightning Staff of Prayer
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
-
Restoration Staff of Prayer
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Shield of Prayer
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Sash of Prayer
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Breeches of Prayer
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Shoes of Prayer
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Ring of Prayer
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Gloves of Prayer
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
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Spelunker
2 / 22 (9%)-
Spelunker's Helmet
Head - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Necklace
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Jack
Chest - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Arm Cops
Shoulders - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
-
Spelunker's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
-
Spelunker's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
-
Spelunker's Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
-
Spelunker's Belt
Waist - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Guards
Legs - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Boots
Feet - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Ring
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Spelunker's Bracers
Hands - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
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Swarm Mother
0 / 6 (0%)-
Swarm Mother Visage
Head - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
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Swarm Mother Guise
Head - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
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Swarm Mother Mask
Head - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
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Swarm Mother Pauldrons
Shoulders - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
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Swarm Mother Epaulets
Shoulders - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
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Swarm Mother Arm Cops
Shoulders - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
-