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Tank for Let
![Khajiit Khajiit](https://itemdb.eso-database.com/icons/khajiit.png)
![Aldmeri Dominion Aldmeri Dominion](https://itemdb.eso-database.com/icons/aldmeri-dominion.png)
![Warden Warden](https://itemdb.eso-database.com/icons/warden.png)
- Magicka: 33294
- Health: 23133
- Stamina: 13435
On this page you can view the Item Sets of the selected category for Tank for Let.
Back to the overview
Sets
Dungeons - City of Ash
37 / 78 (47%)
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Burning Spellweave
10 / 22 (45%)-
Burning Spellweave Hat
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Necklace
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Robe
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Epaulets
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
-
Burning Spellweave Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
-
Burning Spellweave Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Sash
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Breeches
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Shoes
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Ring
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Burning Spellweave Gloves
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 461 for 8 seconds. These effects can occur once every 12 seconds.
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Embershield
11 / 22 (50%)-
Embershield Helm
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Necklace
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Cuirass
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Pauldron
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Axe
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Mace
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Sword
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Dagger
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Battle Axe
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Maul
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
-
Embershield Greatsword
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Bow
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
-
Embershield Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
-
Embershield Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Shield
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
-
Embershield Girdle
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Greaves
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Sabatons
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Ring
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Embershield Gauntlets
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3108 and deal 898 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Infernal Guardian
2 / 6 (33%)-
Infernal Guardian Visage
Head - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 3985 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Infernal Guardian Guise
Head - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 3985 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Infernal Guardian Mask
Head - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 3985 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Infernal Guardian Pauldrons
Shoulders - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 3985 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Infernal Guardian Epaulets
Shoulders - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 3985 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Infernal Guardian Arm Cops
Shoulders - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 3985 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
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Sunderflame
13 / 22 (59%)-
Sunderflame Helmet
Head - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Necklace
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Jack
Chest - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Arm Cops
Shoulders - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
-
Sunderflame Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Belt
Waist - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Guards
Legs - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Boots
Feet - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Ring
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Sunderflame Bracers
Hands - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12265 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
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Valkyn Skoria
1 / 6 (16%)-
Valkyn Skoria Visage
Head - Heavy
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 7956 Flame Damage to the target and 2781 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
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Valkyn Skoria Mask
Head - Medium
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 7956 Flame Damage to the target and 2781 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
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Valkyn Skoria Guise
Head - Light
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 7956 Flame Damage to the target and 2781 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
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Valkyn Skoria Pauldron
Shoulders - Heavy
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 7956 Flame Damage to the target and 2781 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
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Valkyn Skoria Arm Cops
Shoulders - Medium
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 7956 Flame Damage to the target and 2781 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
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Valkyn Skoria Epaulets
Shoulders - Light
- (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 7956 Flame Damage to the target and 2781 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
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