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- Elden Hollow
Tank for Let
![Khajiit Khajiit](https://itemdb.eso-database.com/icons/khajiit.png)
![Aldmeri Dominion Aldmeri Dominion](https://itemdb.eso-database.com/icons/aldmeri-dominion.png)
![Warden Warden](https://itemdb.eso-database.com/icons/warden.png)
- Magicka: 33294
- Health: 23133
- Stamina: 13435
On this page you can view the Item Sets of the selected category for Tank for Let.
Back to the overview
Sets
Dungeons - Elden Hollow
43 / 66 (65%)
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Barkskin
14 / 22 (63%)-
Barkskin Helmet
Head - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Necklace
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Jack
Chest - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Arm Cops
Shoulders - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Axe
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Mace
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Sword
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Dagger
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Battle Axe
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Maul
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Greatsword
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Bow
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Shield
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Belt
Waist - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Guards
Legs - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Boots
Feet - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Ring
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Barkskin Bracers
Hands - Medium
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 1401 Armor
- (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
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Chokethorn
1 / 6 (16%)-
Chokethorn Visage
Head - Heavy
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Chokethorn Guise
Head - Light
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Chokethorn Mask
Head - Medium
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Chokethorn Pauldrons
Shoulders - Heavy
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Chokethorn Epaulets
Shoulders - Light
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Chokethorn Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Magicka Recovery
- (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Light Speaker
10 / 10 (100%)-
Light Speaker's Hat
Head - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Necklace
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Robe
Chest - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Epaulets
Shoulders - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Sash
Waist - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Breeches
Legs - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Shoes
Feet - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Ring
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Light Speaker's Gloves
Hands - Light
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
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Nightflame
0 / 6 (0%)-
Bogdan the Nightflame Visage
Head - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Bogdan the Nightflame Mask
Head - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Bogdan the Nightflame Guise
Head - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Bogdan the Nightflame Pauldron
Shoulders - Heavy
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Bogdan the Nightflame Arm Cops
Shoulders - Medium
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Bogdan the Nightflame Epaulets
Shoulders - Light
- (1 item) Adds 1058 Maximum Magicka
- (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Undaunted Bastion
18 / 22 (81%)-
Helm of the Undaunted Bastion
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Necklace of the Undaunted Bastion
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Cuirass of the Undaunted Bastion
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Pauldron of the Undaunted Bastion
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Axe of the Undaunted Bastion
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Mace of the Undaunted Bastion
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Sword of the Undaunted Bastion
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Dagger of the Undaunted Bastion
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Battle Axe of the Undaunted Bastion
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Maul of the Undaunted Bastion
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Greatsword of the Undaunted Bastion
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Bow of the Undaunted Bastion
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Inferno Staff of the Undaunted Bastion
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Ice Staff of the Undaunted Bastion
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Lightning Staff of the Undaunted Bastion
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Restoration Staff of the Undaunted Bastion
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Shield of the Undaunted Bastion
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Girdle of the Undaunted Bastion
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Greaves of the Undaunted Bastion
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-
Sabatons of the Undaunted Bastion
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Ring of the Undaunted Bastion
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
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Gauntlets of the Undaunted Bastion
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
-