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Winterhold Soldier
Winterhold Soldier
ExecutionerRank 50
Champion Rank 1057 (206,946 / 277,859 XP)
- Magicka: 12000
- Health: 22800
- Stamina: 23367
On this page you can view the Item Sets of the selected category for Winterhold Soldier.
Back to the overview Sets
DLC Dungeons - Coral Aerie
0 / 72 (0%)
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Glacial Guardian
0 / 22 (0%)-
Glacial Guardian's Helm
Head - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Amulet
Neck
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Cuirass
Chest - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Pauldrons
Shoulders - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Axe
Axe - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Mace
Mace - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Sword
Sword - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Dagger
Dagger - One-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Maul
Mace - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Greatsword
Sword - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Bow
Bow - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Shield
Shield - Off Hand
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Girdle
Waist - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Greaves
Legs - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Sabatons
Feet - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Ring
Ring
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Glacial Guardian's Gauntlets
Hands - Heavy
- (2 items) Adds 1401 Armor
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 435 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Gryphon's Reprisal
0 / 22 (0%)-
Helmet of Gryphon's Reprisal
Head - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Amulet of Gryphon's Reprisal
Neck
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Jack of Gryphon's Reprisal
Chest - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Arm Cops of Gryphon's Reprisal
Shoulders - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Axe of Gryphon's Reprisal
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Mace of Gryphon's Reprisal
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Sword of Gryphon's Reprisal
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Dagger of Gryphon's Reprisal
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Battle Axe of Gryphon's Reprisal
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Maul of Gryphon's Reprisal
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Greatsword of Gryphon's Reprisal
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Bow of Gryphon's Reprisal
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Inferno Staff of Gryphon's Reprisal
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Ice Staff of Gryphon's Reprisal
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Lightning Staff of Gryphon's Reprisal
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Restoration Staff of Gryphon's Reprisal
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Shield of Gryphon's Reprisal
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Belt of Gryphon's Reprisal
Waist - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Guards of Gryphon's Reprisal
Legs - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Boots of Gryphon's Reprisal
Feet - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Ring of Gryphon's Reprisal
Ring
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Bracers of Gryphon's Reprisal
Hands - Medium
- (2 items) Adds 618 Critical Chance
- (3 items) Adds 1401 Offensive Penetration
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 29478 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.
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Kargaeda
0 / 6 (0%)-
Kargaeda Visage
Head - Heavy
- (1 item) Adds 705 Maximum Stamina
- (2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 911 Shock Damage and 887 Physical Damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
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Kargaeda Mask
Head - Medium
- (1 item) Adds 705 Maximum Stamina
- (2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 911 Shock Damage and 887 Physical Damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
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Kargaeda Guise
Head - Light
- (1 item) Adds 705 Maximum Stamina
- (2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 911 Shock Damage and 887 Physical Damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
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Kargaeda Pauldron
Shoulders - Heavy
- (1 item) Adds 705 Maximum Stamina
- (2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 911 Shock Damage and 887 Physical Damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
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Kargaeda Arm Cops
Shoulders - Medium
- (1 item) Adds 705 Maximum Stamina
- (2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 911 Shock Damage and 887 Physical Damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
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Kargaeda Epaulets
Shoulders - Light
- (1 item) Adds 705 Maximum Stamina
- (2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 911 Shock Damage and 887 Physical Damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
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Maligalig's Maelstrom
0 / 22 (0%)-
Maligalig's Hat
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Amulet
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Robe
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Epaulets
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Sash
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Breeches
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Shoes
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Ring
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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Maligalig's Gloves
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 4% Healing Done
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
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